An Orthodox Gamers Guild Campaign

Session 02: The Mystery of Finstandia and Freyot

Zarantyr 22, 998 YK

Our heroes continue to explore the Finstandia’s extradimensional mansion and contend with various enemies such as flying swords. Cats are prevalent throughout the mansion.

Faerie Dragons, usually invisible, tease and harass the party.

Spending some time with two homunculi (Cumin (created by Fistandia) and Corlander (created by Freyot)), the heroes ascertain that Fistandia and her male companion wizard Freyot must still be alive, since homunculi cease to exist once their creator dies.

After the final books with letters on the spine are collected, the heroes have the letters RIBTLEY which they unscramble to reveal the keyword LIBERTY which they use to open the portal back to Morgrave University. There they find Sage Matreous  asleep at a desk. On exiting the extradimensional mansion, Sal’s small tiki-idol-looking figurine explodes from his pocket and grows in size; it is an imp that was magically warded but the ward broke on exiting the mansion. A brief fight with the imp ensues.

The heroes give their report to Matreous. There is speculation that the prolific cats might actually be Fistandia and Corlander, but after investigation (and confirmation by Matreous) the heroes dismiss this theory. They send the cats back to the portal where Cumin and Corlander will continue to feed them (which is their great joy in life!).

Matreous thanks the party for their work, and pays them. He also says that he will continue to search for clues to the disappearance of Fistandia and her companion Freyot.

Back in the lower depths of Sharn, the heroes visit the orc merchant Ceophus who pays them 20 galliphaers for the dragon painting and 15 galliphars for the Constellation painting.

Rewards Per Person

22 gp
1 sp
6 cp

 

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